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Creative Engineering: Shaping the Future of Learning

Creative Engineering Design for Education (CEDE)

CEDE is an Erasmus+ project (2022–2025) that transforms engineering education by embedding creativity, communication, and problem-solving into technical curricula. It delivers a modular learning model, interactive e-learning tools, and evaluation systems to enhance students’ technical and transversal skills. The project targets engineering students, educators, and innovation experts, aligning with Erasmus+ priorities of digitalization, innovation, and higher education modernization across five partner countries.

About the Project

CEDE – Creative Engineering Design for Education is an Erasmus+ project (2022–2025) that supports the transformation of engineering education by integrating creativity, communication, and problem-solving into technical curricula.
The project develops a modular learning model, interactive e-learning materials, and evaluation tools to help engineering students master both technical skills and transversal competences essential for the 21st century.
CEDE addresses the urgent need to make technical education more engaging, interdisciplinary, and responsive to digital and sustainability challenges. The project brings together universities, training centers, and innovation experts from five countries to co-create and test new educational practices.

Project Objectives

The CEDE project aims to modernize engineering education by embedding creative thinking, problem-solving, and communication into the core of teaching and learning processes. The specific objectives are to:

  • Design and test an interdisciplinary curriculum focused on creative engineering, applicable across technical fields.
  • Support educators with teaching strategies, content, and tools for delivering creativity-focused learning experiences.
  • Develop a modular e-learning platform that facilitates blended and digital learning in higher education and technical training.
  • Create evaluation tools for assessing transversal skills such as innovation, reflection, and teamwork.
  • Foster collaboration between universities and industry through practice-oriented learning and real-world challenges.
  • Pilot the curriculum across five countries with engineering students and gather feedback for further improvement.
  • Ensure open access and usability of all learning resources through a dedicated project website.

Target Groups

  • Higher education students in engineering and related disciplines
  • University teachers and trainers delivering technical and transversal skills
  • Secondary and VET students preparing for technical professions
  • Curriculum developers and education policymakers
  • Engineering companies and industry partners looking to support future-proof skills
  • Innovation centers, incubators, and training providers
  • Project-based learning and digital learning communities
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